I'm enjoying the characters, story, and choice. Yes, I think I'm rather near the end at this point (on "easy"). Come to think of it, does Blackguards 2 allow you to place your own units? Been a while since I played it. I think unit placement can be a rather fun and tactical aspect of this type of game, so it's a shame the devs didn't make it a part of the gameplay. Often you simply cannot avoid taking damage or being knocked down at the start of a fight. This wouldn't be a big deal, except the devs frequently place your characters in rather frustrating and stupid setups, such as your squishy magic user starting right next to heavy damage dealers. Come to think of it, does Blackguards 2 allow you to place your own units? Been a while since I played it.ĬharlesGrey: That's why I usually prefer when games allow you to reset your skill points, but many "old-school" RPGs come without that kind of safety net.Īs I've been playing some more, I also noticed another aspect of the game which is rather annoying: You have zero control over your unit placement at the start of each battle. If you're stuck on a fight, you can simply go elsewhere and gain some more levels and loot.Īs I've been playing some more, I also noticed another aspect of the game which is rather annoying: You have zero control over your unit placement at the start of each battle. I think you'd enjoy it more too, for the same reason. ) That's why I usually prefer when games allow you to reset your skill points, but many "old-school" RPGs come without that kind of safety net.ĭid you manage to make some more progress in Blackguards 1? I'm in the third chapter now and I like it much better, since it is less linear. )Ĭoming off Divinity OS and King's Bounty I hadn't expected to have an issue. but the first act being so "easy" lulled me into a false sense of security - the skill spec issues suddenly hit hard and fast with act 2.Ĭoming off Divinity OS and King's Bounty I hadn't expected to have an issue. Yeah, I'm certain part of my issue is simply not knowing what to build up first and being generally unfamiliar with The Dark Eye system. I always do this for longer games, mostly to be prepared in case some kind of bug or hardware malfunction messes up my current save. That way you won't have to start over from the beginning. Oh, one more important general tip: Try to always keep multiple save games, so you can go back to an older save if you feel like you've screwed up. I wasn't sure if this was possible during a playthrough, but I checked, and it seems you can change the difficulty level at any time. I always do this for longer games, mostly to be prepared in case some kind of bug or hardware malfunction messes up my current save.ĬharlesGrey: You seem to have figured this out yourself already, but I would suggest temporarily switching to Easy difficulty whenever you get stuck on a battle. Most heavy armor and weapons comes with some negative side effects, especially for magic users. Maybe you could also optimize the equipment of your characters. I find it also helps if you teach all of your magic users some healing spells, so you don't have to rely on potions all the time. How do you spend your experience points? Do you focus too much on attribute points? I'd say early on it's more effective to focus on your main attack skills & spells, so you deal more damage and reduce the risk of missed attacks. I just occasionally start a fight over, if I feel like I've made a really dumb mistake. I do think it's a fairly challenging game, and sometimes it can feel a bit unfair ( like the RNG is sometimes giving the AI an advantage ), but so far I didn't get stuck on any fights. )Īt this point I'm actually curious why the game is giving you so much trouble, as I just finished those arena fights myself recently, and completed them all on the first try. You seem to have figured this out yourself already, but I would suggest temporarily switching to Easy difficulty whenever you get stuck on a battle.
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